Installation
Note
NaughtyAttributes requires Godot 4.6 or later versions.
The addon ships prebuilt binaries for Windows x86_64, Linux x86_64 and macOS (universal), so there is nothing to compile and no Rust toolchain to install.
The addon is available in the Asset Store.
Alternatively, download the latest zip from the Releases page and copy
addons/naughtyattributes/into your project.
Restart the editor afterwards.
Note
There is no checkbox in Project Settings → Plugins, and that is not a bug. GDExtension classes register themselves when the library loads, so the addon is active as soon as the editor restarts. There is nothing to enable.